|
- The Best Apple Software Guide
- AppleWorks
Tips & Traps
- Command Performance:
AppleWorks
- The Best Apple Software Guide
- Einstein's Beginners Guide to
Apple IIe
- The Apple //c Book
- 1001 Things To Do With Your
Apple IIGS
- Personal Graphics on the Apple
II plus
- Mac Virtual Language Reference Ver. 2
- Virtual User Language
Reference Ver. 2
- Programming in AppleSoft
- Using AppleWorks GS
- Encyclopedia Macintosh
|
|
- Atari BASIC
- Compute!'s 1st Book of Atari
- Compute!'s 2nd Book of Atari
- Programming in AppleSoft
- Compute!'s 3rd Book of Atari
- Mapping the Atari
- Compute!'s Atari Collection Vol. 2
- Games for your Atari Computer
- Games Atari's Play
- Compute!'s 1st book of Atari Graphics
- 101 Atari Programming Tips
- Computers for People (Atari)
- Atari ST: Intro to MIDI Programming
|
|
- Hands on BASIC with A PET
- PET/CBM
Personal Computer Guide
- Compute!'s
1st Book of VIC
- Mastering the VIC 20
- Computers for Kids (VIC 20)
- Time-Life
Step-by Step Guide to the C64
- How to
Program Your Commodore 64
- Commodore 64
Programs for the Home
- 1001 Things for the
Commodore 64
- 35 Amazing Games for the
Commodore 64
- An
Introduction to the Commodore 64
- C64
Troubleshooting & Repair Guide
- 1541
Troubleshooting & Repair Guide
- Compute!'s 1st Book of
Commodore 64
- Compute!'s 2nd
Book of Commodore 64
- Compute!'s
3rd Book of Commodore 64
- The Commodore
64 Experience
- I Speak BASIC to my
Commodore 64
- C64 Graphics & Sound Programming
- C64/128
Graphics & Sound Programming
- Assembly
Language With The C64
- Inside Commodore DOS
- Compute!'s Amiga Beginners Guide
- Inside The
Amiga
- Inside Amiga's
Graphics
- Amiga Guide to Graphics
- Amiga MSBASIC Prog. Reference
- Commodore 64
User's Handbook
|
|
- Learning IBM BASIC
- Introducing the IBM PCjr
- Porter's Programs for the PCjr
|
|
|
|
- Machine Language by Jim Butterfield
- Best of Creative Computing Vol. 2
- Compute!'s ML for Beginners
- Compute!'s 2nd book of ML
- Creative Programming on the TI
- Using Microsoft Windows
|