Title: |
|
Commodore 64/128 Graphics and Sound Programming ( 2nd Edition ) |
ISBN: |
|
0-8306-0340-9 |
Author: |
|
Stan Krute |
Publisher: |
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Tab Books, Inc. |
Price: |
|
$14.95 |
First Printing: |
|
1986 |
Number of Pages: |
|
253 |
Table of Contents: |
List of Programs |
Preface to Second Edition |
Introduction |
1. A First Look at Sprites |
2. More Than One Sprite |
3. Some More Sprites |
4. Character Graphics |
5. Bit Mapped Graphics |
6. More Graphics Tricks |
7. Starting to Make Sounds |
8. Some Fancy Music Making |
9. Special Sound Effects |
10. Sounds + Graphics = Magic |
Appendices: |
A. | VIC Register Layout |
B. | Screen Memory |
C. | Color Memory |
D. | Screen Display Codes |
E. | Display Icon |
F. | Color Codes |
G. | Normal Sprite Coding Form |
H. | Multicolor Sprite Coding Form |
I. | Character Coding Form |
J. | Multicolor Character Coding Form |
K. | 2H x 3V Character Block Coding Form |
L. | SID Register Layout |
M. | Note Values |
N. | ANDing and ORing |
O. | Assembly Language Code for Bit Map Clearing |
P. | Assembly Language Version of Seesaw |
Index |