| I - Introduction |
| Section 1 - How to
Use this Guide |
| Section 2 - Overview
of the Commodore 128 Personal Computer |
| II - Using C128 Mode |
| Section 3 -
Getting Starting in BASIC |
| Section 4 -
Advanced BASIC Programming |
| Section 5 -
Some BASIC Commands and Keyboard Operations Unique to C128 Mode |
| Section 6 -
Color, Animation, and Sprite Graphics Statements Unique to the C128 |
| Section 7 -
Sound and Music in C128 Mode |
| Section 8 -
Using 80 Columns |
| III - Using C64 Mode |
| Section 9 -
Using the Keyboard in C64 Mode |
| Section 10 - Storing
and Reusing Your Programs in C64 Mode |
| IV - Using CP/M Mode |
| Section 11 -
Introduction to CP/M 3.0 |
| Section 12 -
Files, Disks, and Disk Drives in CP/M 3.0 |
| Section 13 -
Using the Console and Printer in CP/M 3.0 |
| Section 14 -
Summary of Major CP/M 3.0 Commands |
| Section 15 -
Commodore Enhancements to CP/M 3.0 |
| 4. Advanced BASIC |
| |
| 5. Advanced Color and Graphics Commands |
| |
| 6. Sprite Graphics |
| |
| 7. Creating Sound |
| |
| 8. Advanced Data Handling |
| |